

When un-highlighted, all the joints will be displayed in blue. The orange circle (the origin) moves the entire figure. Click and drag the red circles to move each joint. “Help”: View legal data about the Pivot Stick Figure Animator program.Įach figure has a number of “joints” (the red circles). “Options”: Change the dimension values of the animation, or the size of the animation. “File”: Make a new animation, load a paint background, clear the background, create a figure, load a figure, open an animation or save an animation. “Next Frame”: Capture the screen as a frame, and move onto the next one. “Back”: Move the highlighted figure behind the other figures. “Front”: Move the highlighted figure to the front of the animation, blocking your view of those behind it. A higher number means a bigger figure, while a lower number means a smaller figure. “100”: This figure denotes the percentage size of the highlighted figure. (I don’t recommend blue, red or orange, as this interferes with the animation.) “Colour”: Change the highlighted figure’s colour. “Flip”: Make the highlighted figure “mirror” itself, e.g. “Centre”: Move the highlighted figure’s orange joint to the centre of the screen. (Length, thickness, static/dynamic segment, toggle segment etc.) “Edit”: Change the dimensions of the joints of your stickman. “Add Figure”: Add the currently selected figure to the animation. To load others, create and then save them. Click the downward arrow (drop-down bar) to view the list of figures currently loaded. “Stickman”: After loading a figure, its name will appear here. Scroll Bar (Located next to “play”): Adjust frames per second, or the speed of the animation. “Repeat”: Tick to make your animation loop, or play repeatedly. Beginners also need the most attention, so, this is where most of the guide will be. Mind Frame Of A Patient (Successful) Animatorīeginners will find this section the most helpful. Effects (Lightning/Electricity, Smoke, Shadows, Fire)Ĥb. Improving Movements (Speed Variance, Easing) and Effects (Basic Beams, Explosions, Debris Physics, Ground Shatter, Light Sources)ģb. Basic Idea Generation & Implementing Simple StorylinesĢc. Learning Basic Effects (Particles, Blood, Tremor, Fade, Blur, Trails)Ģa. Learning Basic Vital Movements (Walking, Running, Combat)ġe. Although this is designed more as a reference manual, anyone who honestly reads it all is a legend. Anyone who uses Pivot 3, I can’t help you. Your browser will guide you to the part of the tutorial that deals with lightning effects. For example, press ctrl+f and search for “lightning”. Use this to refer to some aspect of pivot you’re having difficulty with.
